Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Darryl Gough 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 yıl önce
  Steve Grenier d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 yıl önce
  Steve Grenier 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. 13 yıl önce
  Steve Grenier 739d4cdc39 Regenerated GamePlay Lua bindings. 13 yıl önce
  Chris Culy 44910120f4 Fixes and clean up for ScriptTarget. 13 yıl önce
  Chris Culy 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). 13 yıl önce
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). 13 yıl önce
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. 13 yıl önce
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 yıl önce
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). 13 yıl önce
  Chris Culy 29099b6987 Fix for enumerations in Lua scripts so that passing enums from C++ to Lua works properly. 13 yıl önce
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 yıl önce
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 yıl önce