Historique des commits

Auteur SHA1 Message Date
  setaylor 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. il y a 13 ans
  Darryl Gough 51f7af7e43 Fixed memory leak in animation cloning. il y a 13 ans
  setaylor 741f57dc62 Updated doxygen api documentation. il y a 13 ans
  Kieran Cunney 79724a7ee4 Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value. il y a 13 ans
  Chris Culy cb37f13d91 Changed tabs to spaces. il y a 13 ans
  Steve Grenier 1d245dfd07 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier il y a 13 ans
  Steve Grenier 3ab1f4b6ea Several fixes to PhysicsCharacter. il y a 13 ans
  Chris Culy 0eb784da7f Added support for setting/loading character and ghost physics collision objects from properties files and the .scene file. il y a 13 ans
  Steve Grenier aab2daf9ab Fixed compile errors and warnings with qcc. il y a 13 ans
  Steve Grenier 61e580c539 Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters). il y a 13 ans
  Steve Grenier 4bdf569269 PhysicsCharacter updates. il y a 14 ans
  Steve Grenier 67ecff296c - PhysicsCharacter changes. il y a 14 ans
  Chris Culy b7fd8ad2d8 Renamed setPhysicsRigidBody/getPhysicsRigidBody to setRigidBody/getRigidBody. il y a 14 ans
  Chris Culy 3f71dec55c Reimplemented the collision listener mechanism (old mechanism had a huge inefficiency). il y a 14 ans
  Steve Grenier cb4d6cead0 Changed character sample to use custom sandbox scene instead of seymour (still in progress). il y a 14 ans
  Chris Culy 2f846925ae Adds support for heightfield collision shapes (including needed bullet_new in DebugNew.h). il y a 14 ans
  Chris Culy 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). il y a 14 ans