Commit történet

Szerző SHA1 Üzenet Dátum
  setaylor 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 éve
  Darryl Gough 51f7af7e43 Fixed memory leak in animation cloning. 13 éve
  setaylor 741f57dc62 Updated doxygen api documentation. 13 éve
  Kieran Cunney 79724a7ee4 Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value. 13 éve
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 éve
  Steve Grenier 1d245dfd07 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 éve
  Steve Grenier 3ab1f4b6ea Several fixes to PhysicsCharacter. 13 éve
  Chris Culy 0eb784da7f Added support for setting/loading character and ghost physics collision objects from properties files and the .scene file. 13 éve
  Steve Grenier aab2daf9ab Fixed compile errors and warnings with qcc. 13 éve
  Steve Grenier 61e580c539 Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters). 13 éve
  Steve Grenier 4bdf569269 PhysicsCharacter updates. 14 éve
  Steve Grenier 67ecff296c - PhysicsCharacter changes. 14 éve
  Chris Culy b7fd8ad2d8 Renamed setPhysicsRigidBody/getPhysicsRigidBody to setRigidBody/getRigidBody. 14 éve
  Chris Culy 3f71dec55c Reimplemented the collision listener mechanism (old mechanism had a huge inefficiency). 14 éve
  Steve Grenier cb4d6cead0 Changed character sample to use custom sandbox scene instead of seymour (still in progress). 14 éve
  Chris Culy 2f846925ae Adds support for heightfield collision shapes (including needed bullet_new in DebugNew.h). 14 éve
  Chris Culy 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 éve