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Autors SHA1 Ziņojums Datums
  Ken Whatmough 951137718a Fixes #655. Also fixes setVisible(false) for 2D controls. 13 gadi atpakaļ
  Ken Whatmough 764eb219b7 Fixes displaced joystick sometimes seen on start-up when using virtual gamepad. 13 gadi atpakaļ
  Ken Whatmough 827830b403 Removes extraneous assertion that was crashing the forms test on exit on Windows. 13 gadi atpakaļ
  Ken Whatmough d697de8ba9 Adds joystick control to forms test and fixes projectPoint in framework (protect against null scene and use world matrix not local one). 13 gadi atpakaļ
  Ken Whatmough a0b32956f1 Adds forms test using default theme and fixes point projection on Xcode. Also adds billboards test to the Xcode project. 13 gadi atpakaļ
  Darryl Gough 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 gadi atpakaļ
  Darryl Gough 73ad70d735 Fixed spelling mistakes in source code comments. 13 gadi atpakaļ
  Ken Whatmough 4eb096c76f Fixes accessing non-existant form on game exit. 13 gadi atpakaļ
  Adam Blake 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 gadi atpakaļ
  Adam Blake eaa23b0e7d Preventing the addition or deletion of new forms from within Form::mouseEventInternal, Form::touchEventInternal or Form::keyEventInternal from causing a crash. 13 gadi atpakaļ
  Adam Blake 6fd8aadef8 Added check to Form::setSize() to prevent it from attempting to create a FrameBuffer with a width or height of 0, which would cause the game to crash. 13 gadi atpakaļ
  Adam Blake c1ef988b63 Containers with ScrollBars will lay out their controls the first time update() is called on them, in order to auto-size controls before measuring the size of the scrollable region. This fixes an issue where scrollbars would not appear until the Container was clicked / touched, with scrollBarAutoHide disabled, for programmatically created forms. 13 gadi atpakaļ
  Darryl Gough 1c7a3c6fbf Converted tabs to spaces. 13 gadi atpakaļ
  Kieran Cunney 91f0eb1561 Fixes scrolling issues (and mouse wheel support!) 13 gadi atpakaļ
  Kieran Cunney 47674506a3 Fixes multiple-input handling and scrolling problems. 13 gadi atpakaļ
  Chris Culy 648dd5474d Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()). 13 gadi atpakaļ
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 gadi atpakaļ
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 gadi atpakaļ
  Darryl Gough c47cc81178 Removed the copy constructor implementation for classes that wanted to hide it. 13 gadi atpakaļ
  setaylor f083148ab5 Renamed any getID with getId to be consistent with Node and other classes that had already been using getId. 13 gadi atpakaļ
  seanpaultaylor 17009ca8ef Optimization for Form to use a static Effect that is not required to be loaded from file and require a deploy resource when Forms are attached to 3D Nodes. 13 gadi atpakaļ
  seanpaultaylor b0bb31f061 Fixes busted Game::clear functionality caused by Forms/UI calling glClear directly instead of going through the Game::clear. 13 gadi atpakaļ
  seanpaultaylor d1cea45c13 Additional changes to cleanup shader library moving back to u_diffuseTexture and u_diffuseColor. 13 gadi atpakaļ
  Kieran Cunney e137e948bb Adds Gamepad class to gameplay. 13 gadi atpakaļ
  Adam Blake 48a0e94689 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 gadi atpakaļ
  Adam Blake 93c477d644 All controls now take focus in the same way. 13 gadi atpakaļ
  seanpaultaylor 743f73d710 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-setaylor 13 gadi atpakaļ
  setaylor 63ad96eed6 Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision. 13 gadi atpakaļ
  Adam Blake 15aafb3c21 Fixes #476 (adding mouse event support to UI controls). 13 gadi atpakaļ
  Kieran Cunney ea6c5a7058 Changes calls in gameplay to abs() on a float to the floating point version fabs(). 13 gadi atpakaļ