Cronologia Commit

Autore SHA1 Messaggio Data
  Darryl Gough 87fe193810 Fixed bug in FileSystem::getDirectoryName() 12 anni fa
  Darryl Gough 2dac2eef86 Renamed FileSystem::dirname() to getDirectoryName 12 anni fa
  Darryl Gough b7751af3d2 Added FileSystem::dirname() 12 anni fa
  Darryl Gough f1e136dbec Fixed FileSystem::listFiles() so it will list files found in the Android APK 12 anni fa
  Darryl Gough d10af346ea Fixed opening absolute paths with the FileSystem class 12 anni fa
  Steve Grenier d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 anni fa
  Darryl Gough 68811b49c0 Fixed FileSystem::open on Android when using WRITE. 13 anni fa
  Darryl Gough cd86bba7ad Fixed a bug in FileSystem::open when opening a WRITE stream on Windows. 13 anni fa
  Darryl Gough 86d7d04085 Fixed bug where FileSystem::fileExists was creating an empty directory on Android. 13 anni fa
  Darryl Gough b0b88806e9 Converted Image and Texture to use Stream instead of FILE. 13 anni fa
  Darryl Gough 0512fca49d Added Stream interface. 13 anni fa
  Darryl Gough 94fdfde403 Fixed the lua sample for android. 13 anni fa
  seanpaultaylor 6e152951cb Fixes Linux bugs for sample05-lua and sample06-racer 13 anni fa
  Darryl Gough 19dc9e579f Fixed bug in FileSystem for windows where gameplay-tests couldn't find the shader files. 13 anni fa
  Darryl Gough 64383a84ec Fixed errors detected by static code analyzer. 13 anni fa
  Darryl Gough 64c6f19902 Renamed gameplay::printError to gameplay::print. 13 anni fa
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 anni fa
  seanpaultaylor 861f6bda6d Improved stock shader library to be more modular and reducing duplicate shader code. 13 anni fa
  Chris Culy ef974d214c Updated Android-specific code for loading files to work with aliases (added for compressed texture support). 13 anni fa
  Chris Culy c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 anni fa
  Steve Grenier 5db193ce1d Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 anni fa
  Steve Grenier 820398598f Adds game configuration support including support for resource aliases to assist in defining different assets per target platform. 13 anni fa
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 anni fa
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 anni fa
  Chris Culy 7d1824bf07 Cleans out some unneeded Android-specific code from Base.h. 13 anni fa
  Chris Culy 39a5e125a9 Fixes Android activity (app) life cycle issues. 13 anni fa
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 anni fa
  Darryl Gough ef89abeeb9 Added the ability to clone a node. 13 anni fa
  Chris Culy 12e7c20453 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-rmadhavan 14 anni fa
  Brandon Slack 4be714e1f4 Fixing issues preventing Mac OS X compiling and some cleaneup 14 anni fa