Commit History

Author SHA1 Message Date
  Adam Blake 979c8e2e9d Big changes to the Gamepad class. 13 years ago
  Darryl Gough 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 years ago
  Darryl Gough fd2503f190 Changed launchUrl to launchURL. 13 years ago
  Sean Paul Taylor 9c3b44ddc7 Merge pull request #587 from pooerh/next 13 years ago
  pooerh c2a37f2d28 launchUrl to open URLs in external browser added to Game, run through static delegate to Platform implementation 13 years ago
  Tim Clifford a211a5e5b1 Modified how __orientationAngle is calculated on Android. 13 years ago
  Ken Whatmough 5ff256593e Adds canExit to Platform and Game. 13 years ago
  Darryl Gough ea40bc0548 Fixed multi-touch for android. 13 years ago
  Steve Grenier ae1cf01027 Added MSAA support for Android platform. 13 years ago
  setaylor 81ab7f5a20 Added tap and swipe gestures to Android with basic impl. since Android doesn't support gestures in NDK. 13 years ago
  Brandon Slack 3b02c28f8b Adds Pinch/Tap/Slide to iOS Build 13 years ago
  setaylor 9e246bae10 Changes to gesture interfaces. 13 years ago
  setaylor d9cc1ae079 Merge branch 'master' of https://github.com/blackberry/GamePlay into next 13 years ago
  Darryl Gough 946372f98d Fixed EGL setup for Tegra 3 devices. 13 years ago
  setaylor 23a3707f1c Added Gesture API support and implemented gestures support in PlatformQNX.cpp. 13 years ago
  seanpaultaylor 2f26a0a7a3 Additional changes for linux support 13 years ago
  setaylor c0e67fd388 API Changes to Gamepad, Game and Platform for Gamepad API. 13 years ago
  Kieran Cunney ff27996279 Adds empty implementations to the supported platforms for the newly added Platform gamepad APIs 13 years ago
  Darryl Gough 64c6f19902 Renamed gameplay::printError to gameplay::print. 13 years ago
  Chris Culy 648dd5474d Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()). 13 years ago
  Chris Culy 29099b6987 Fix for enumerations in Lua scripts so that passing enums from C++ to Lua works properly. 13 years ago
  Darryl Gough c47cc81178 Removed the copy constructor implementation for classes that wanted to hide it. 13 years ago
  setaylor 635aa6cb3a Changed Game::setMouseCapture and Platform::setMouseCapture to setMouseCaptured. 13 years ago
  setaylor 1346e4c3a6 Updated Platform to support for optionally passing a user defined nativeWindow to attach to. (on platforms that support this) 13 years ago
  Steve Grenier 1df09c1322 Mouse capture support for Windows (Mac OSX support and accessories support for embedded platforms incomplete). 13 years ago
  Adam Blake 48fbf29317 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
  Adam Blake 15aafb3c21 Fixes #476 (adding mouse event support to UI controls). 13 years ago
  Steve Grenier ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 years ago
  Chris Culy c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
  Steve Grenier 5db193ce1d Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 years ago