Commit History

Author SHA1 Message Date
  Steve Grenier 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. 13 years ago
  Steve Grenier 74242e92c2 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
  Steve Grenier ecbcdc55ad Fixed incorrect Win32 library paths for Release and DebugMem configurations in gameplay samples (introduced by previous submit). 13 years ago
  Steve Grenier e9d838f92f Merge pull request #526 from sgrenier/next 13 years ago
  Steve Grenier d0b4e8b817 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
  Steve Grenier 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
  Sean Paul Taylor 63ff630cf8 Merge pull request #525 from kariem2k/next 13 years ago
  Sean Paul Taylor 59c924376a Merge pull request #524 from ghd214/d93e608bdd8c6e5e032f209c87c0c63da403b2e8 13 years ago
  Karim Ahmed d9965c388b Fixed linux build to use the correct library according to build bitness. 13 years ago
  Karim Ahmed dd4df71d70 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
  ghd214 b2c6e2342c modified the demo's /jni/Android.mk 13 years ago
  Sean Paul Taylor 81a4430e2f Merge pull request #523 from seanpaultaylor/next 13 years ago
  Sean Paul Taylor 88590c6a73 Saving Linux 32-bit for gameplay-encoder 13 years ago
  Sean Paul Taylor 14fa393e67 Merge pull request #521 from pooerh/7cb4da33e9fe55606d632f387439fa30a26b7c0f 13 years ago
  Sean Paul Taylor 48aa898131 Merge pull request #522 from seanpaultaylor/next 13 years ago
  seanpaultaylor 7762c4ac0b Added Linux 32-bit libs and encoder 13 years ago
  Marcin Jakubowski 6a1c234665 Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match. 13 years ago
  Karim Ahmed 2dcddabf55 copy res files recursivly 13 years ago
  Steve Grenier fae3398a2b Merge pull request #517 from sgrenier/next 13 years ago
  Steve Grenier fcf1ac4591 Fixes non-zero return codes from WinMain on Windows platform on successful exit. 13 years ago
  Steve Grenier 4a8ccdb55e Merge pull request #516 from sgrenier/next 13 years ago
  Steve Grenier c62f1c32cc Changes getAbsoluteTime() on Windows to return time since starting game, rather than time since last reboot. 13 years ago
  Sean Paul Taylor a2c46afeca Merge pull request #515 from blackberry/master 13 years ago
  Steve Grenier 7f95a5b442 Merge pull request #514 from sgrenier/next 13 years ago
  Steve Grenier 036beb0701 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
  Steve Grenier 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 years ago
  setaylor ee60c9dae4 Fixes to starting orientation. 13 years ago
  Sean Paul Taylor 2692bf0534 Merge pull request #512 from dgough/master 13 years ago
  Darryl Gough 94fdfde403 Fixed the lua sample for android. 13 years ago
  Sean Paul Taylor 5eb330824b Merge pull request #511 from kariem2k/next 13 years ago