コミット履歴

作者 SHA1 メッセージ 日付
  Steve Grenier 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. 13 年 前
  setaylor 430c002ca4 Updated Bundle::getObjectId() to be consistent with other id getters. 13 年 前
  Steve Grenier 739d4cdc39 Regenerated GamePlay Lua bindings. 13 年 前
  Chris Culy fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 年 前
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). 13 年 前
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. 13 年 前
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 年 前
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). 13 年 前
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 年 前
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 年 前