Commit History

Autor SHA1 Mensaxe Data
  setaylor 34c206f840 Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=13) %!d(string=hai) anos
  setaylor 8069cdcd2a Changes to Gamepad API %!s(int64=13) %!d(string=hai) anos
  setaylor 2060284f26 Adds gamepadEventInternal on Platform %!s(int64=13) %!d(string=hai) anos
  Adam Blake 979c8e2e9d Big changes to the Gamepad class. %!s(int64=13) %!d(string=hai) anos
  Darryl Gough 85553c0bf8 Fixed minor warnings and converted tabs to spaces. %!s(int64=13) %!d(string=hai) anos
  Darryl Gough fd2503f190 Changed launchUrl to launchURL. %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 9c3b44ddc7 Merge pull request #587 from pooerh/next %!s(int64=13) %!d(string=hai) anos
  pooerh c2a37f2d28 launchUrl to open URLs in external browser added to Game, run through static delegate to Platform implementation %!s(int64=13) %!d(string=hai) anos
  Tim Clifford a211a5e5b1 Modified how __orientationAngle is calculated on Android. %!s(int64=13) %!d(string=hai) anos
  Ken Whatmough 5ff256593e Adds canExit to Platform and Game. %!s(int64=13) %!d(string=hai) anos
  Darryl Gough ea40bc0548 Fixed multi-touch for android. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier ae1cf01027 Added MSAA support for Android platform. %!s(int64=13) %!d(string=hai) anos
  setaylor 81ab7f5a20 Added tap and swipe gestures to Android with basic impl. since Android doesn't support gestures in NDK. %!s(int64=13) %!d(string=hai) anos
  Brandon Slack 3b02c28f8b Adds Pinch/Tap/Slide to iOS Build %!s(int64=13) %!d(string=hai) anos
  setaylor 9e246bae10 Changes to gesture interfaces. %!s(int64=13) %!d(string=hai) anos
  setaylor d9cc1ae079 Merge branch 'master' of https://github.com/blackberry/GamePlay into next %!s(int64=13) %!d(string=hai) anos
  Darryl Gough 946372f98d Fixed EGL setup for Tegra 3 devices. %!s(int64=13) %!d(string=hai) anos
  setaylor 23a3707f1c Added Gesture API support and implemented gestures support in PlatformQNX.cpp. %!s(int64=13) %!d(string=hai) anos
  seanpaultaylor 2f26a0a7a3 Additional changes for linux support %!s(int64=13) %!d(string=hai) anos
  setaylor c0e67fd388 API Changes to Gamepad, Game and Platform for Gamepad API. %!s(int64=13) %!d(string=hai) anos
  Kieran Cunney ff27996279 Adds empty implementations to the supported platforms for the newly added Platform gamepad APIs %!s(int64=13) %!d(string=hai) anos
  Darryl Gough 64c6f19902 Renamed gameplay::printError to gameplay::print. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 648dd5474d Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()). %!s(int64=13) %!d(string=hai) anos
  Chris Culy 29099b6987 Fix for enumerations in Lua scripts so that passing enums from C++ to Lua works properly. %!s(int64=13) %!d(string=hai) anos
  Darryl Gough c47cc81178 Removed the copy constructor implementation for classes that wanted to hide it. %!s(int64=13) %!d(string=hai) anos
  setaylor 635aa6cb3a Changed Game::setMouseCapture and Platform::setMouseCapture to setMouseCaptured. %!s(int64=13) %!d(string=hai) anos
  setaylor 1346e4c3a6 Updated Platform to support for optionally passing a user defined nativeWindow to attach to. (on platforms that support this) %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 1df09c1322 Mouse capture support for Windows (Mac OSX support and accessories support for embedded platforms incomplete). %!s(int64=13) %!d(string=hai) anos
  Adam Blake 48fbf29317 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake %!s(int64=13) %!d(string=hai) anos
  Adam Blake 15aafb3c21 Fixes #476 (adding mouse event support to UI controls). %!s(int64=13) %!d(string=hai) anos