Commit History

Autor SHA1 Mensaxe Data
  Chris Culy bb7a73550a Updates physics properties definitions for collision objects. %!s(int64=13) %!d(string=hai) anos
  Chris Culy bd37f58064 Error handling improvements (7 of 7 - Physics). %!s(int64=13) %!d(string=hai) anos
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). %!s(int64=13) %!d(string=hai) anos
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). %!s(int64=13) %!d(string=hai) anos
  setaylor 334dcbe87d Change physics attribute warnings for rididBody and ghostObject. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 70cf3098b1 Added dynamic property to nodes (and support for it in scene file). %!s(int64=13) %!d(string=hai) anos
  Chris Culy cb37f13d91 Changed tabs to spaces. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 51e0741b2d Fixed a memory leak in PhysicsCollisionShape (added copy constructor and assignment operators). %!s(int64=13) %!d(string=hai) anos
  Chris Culy 0eb784da7f Added support for setting/loading character and ghost physics collision objects from properties files and the .scene file. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier aab2daf9ab Fixed compile errors and warnings with qcc. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier e4b1a881e4 Added support for bounding spheres in Scene::drawDebug(). %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 61e580c539 Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters). %!s(int64=13) %!d(string=hai) anos