Commit History

Autor SHA1 Mensaxe Data
  Darryl Gough 3be40a9528 Convert line endings to LF %!s(int64=12) %!d(string=hai) anos
  Darryl Gough 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil %!s(int64=13) %!d(string=hai) anos
  Steve Grenier d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. %!s(int64=13) %!d(string=hai) anos
  setaylor c5eb460f14 Fixed lua generated files for Physics. %!s(int64=13) %!d(string=hai) anos
  seanpaultaylor 1e856a2fe7 Rebase fixes from master %!s(int64=13) %!d(string=hai) anos
  Marcin Jakubowski b7e68cefbd Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. %!s(int64=13) %!d(string=hai) anos
  Marcin Jakubowski 6a1c234665 Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 1c9f7a2781 Fixed memory leaks in Lua scripting system where memory allocated for certain objects and arrays passed from Lua to C was not being freed properly. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 44910120f4 Fixes and clean up for ScriptTarget. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). %!s(int64=13) %!d(string=hai) anos
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). %!s(int64=13) %!d(string=hai) anos
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). %!s(int64=13) %!d(string=hai) anos
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). %!s(int64=13) %!d(string=hai) anos
  Chris Culy 7e9c449ffc Fixed another bug with boolean Lua stack values. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 0b21c11ac0 Scripting support update. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. %!s(int64=13) %!d(string=hai) anos