Kieran Cunney
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a944c1d3d8
Fixes bug in crossFade where on first frame the animation clip that is being faded to has a blend weight of 1.0f.
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14 лет назад |
Kieran Cunney
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1dd0a7b5d3
Renames some methods/member variables to better reflect use.
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14 лет назад |
Kieran Cunney
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651381eb67
Fixes bug in animation blending of independent values.
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14 лет назад |
Kieran Cunney
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3927011582
Fixes bug in Animation framework when AnimationController is shutting down and there is some code to trigger an animation to play on an animation end event. It was causing the animation code to never exit.
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14 лет назад |
Kieran Cunney
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6bb482905c
Removes support for multiple quaternion offsets in the Curve.cpp
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14 лет назад |
Kieran Cunney
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fea5e09cde
Merge branch 'next-kcunney' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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14 лет назад |
Kieran Cunney
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96b34e6f07
Removing unused debug vars.
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14 лет назад |
Kieran Cunney
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4361af0cbd
Fixes 47.
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14 лет назад |
Sean Paul Taylor
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 лет назад |
Kieran Cunney
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e73ccb544e
Adds crossfade(AnimationClip* clip, unsigned long duration) to AnimationClip.
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14 лет назад |
Kieran Cunney
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86cc372e10
merging code to test for memory leaks.
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14 лет назад |
Kieran Cunney
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3747338d34
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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14 лет назад |
Kieran Cunney
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da74e21dec
animation blending partially completed.
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14 лет назад |
Sean Paul Taylor
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c4b4aac6fd
Merging with next
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14 лет назад |
Steve Grenier
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
Sean Paul Taylor
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f6e0465593
Added Support for MacOSX in gameplay and gameplay samples
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14 лет назад |
Sean Paul Taylor
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
Sean Paul Taylor
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23328a79fd
This is the group for gaming/gameplay
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14 лет назад |