Commit historia

Upphovsman SHA1 Meddelande Datum
  sgrenier 75c6a428df Added script-friendly versions of Camera::project. 12 år sedan
  sgrenier e46064b256 Added FrameBuffer::getCurrent() for retrieving the currently bound FrameBuffer. 13 år sedan
  Steve Grenier d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 år sedan
  Darryl Gough 4ae7fa3a9c Changed some methods in Camera to be const qualified. 13 år sedan
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 år sedan
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 år sedan
  setaylor 3fbb42bcd9 Removed Viewport.h/.cpp and replaced use via Rectangle class. 13 år sedan
  Darryl Gough d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 år sedan
  Darryl Gough 105568dc18 Fixed 3D sound in GamePlay. 14 år sedan
  Steve Grenier 4bdf569269 PhysicsCharacter updates. 14 år sedan
  Darryl Gough acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 år sedan
  Steve Grenier c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 år sedan
  Steve Grenier cb26019194 Improved support for bounding volume computation for skinned meshes. 14 år sedan
  Darryl Gough 33e1d473ae Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 år sedan
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 år sedan
  Darryl Gough 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 år sedan
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 år sedan
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 år sedan