Commit History

Autor SHA1 Mensaxe Data
  Adam Blake 581ba34522 Removing GamepadButton by adding _dataBinding member to Button. %!s(int64=13) %!d(string=hai) anos
  setaylor 1c3fadda4c Adds Control::setVisible(bool) and Control::isVisible() const %!s(int64=13) %!d(string=hai) anos
  Darryl Gough 2a88028639 Updated lua files. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 2e7fcf3ca1 Added 64-bit Windows support. %!s(int64=13) %!d(string=hai) anos
  seanpaultaylor b84e1706f0 Fixed Linux sample06-racer. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 739d4cdc39 Regenerated GamePlay Lua bindings. %!s(int64=13) %!d(string=hai) anos
  Kieran Cunney b9b7796333 Adds support for XInput gamepads for PlatformWin32 %!s(int64=13) %!d(string=hai) anos
  Steve Grenier cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 44910120f4 Fixes and clean up for ScriptTarget. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). %!s(int64=13) %!d(string=hai) anos
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). %!s(int64=13) %!d(string=hai) anos
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). %!s(int64=13) %!d(string=hai) anos
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). %!s(int64=13) %!d(string=hai) anos
  Chris Culy 29099b6987 Fix for enumerations in Lua scripts so that passing enums from C++ to Lua works properly. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 7e9c449ffc Fixed another bug with boolean Lua stack values. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 0b21c11ac0 Scripting support update. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. %!s(int64=13) %!d(string=hai) anos