seanpaultaylor
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c453e10890
Updated the lua bindings and fixes for new Drawable class.
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%!s(int64=11) %!d(string=hai) anos |
seanpaultaylor
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965d4bfcc9
Added Sprite,TileSet and Text class attachments for Node 2D support
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%!s(int64=11) %!d(string=hai) anos |
seanpaultaylor
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2953f199c6
Updated sample fonts which now have kerning.
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%!s(int64=11) %!d(string=hai) anos |
Darryl Gough
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3be40a9528
Convert line endings to LF
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%!s(int64=12) %!d(string=hai) anos |
seanpaultaylor
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5c94d5c28d
Moved samples all over to use default ui font.
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%!s(int64=12) %!d(string=hai) anos |
Darryl Gough
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b71d230274
Fixed project files for BB and Android because some of the res file names changed.
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%!s(int64=12) %!d(string=hai) anos |
seanpaultaylor
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509f4128af
Support for multiple lights in shaders.
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%!s(int64=12) %!d(string=hai) anos |
seanpaultaylor
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7e639e4da5
Changed Font/Text rendering from Texture Maps to Signed Distance Field Maps to dramatically improve scaling.
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%!s(int64=12) %!d(string=hai) anos |
seanpaultaylor
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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%!s(int64=13) %!d(string=hai) anos |