Commit History

Author SHA1 Message Date
  sgrenier b4e08c4aa5 Update lua bindings. 12 years ago
  Andrew Karpushin 921b3a9cbb scrollbar's position can be controlled from code and scripts 12 years ago
  ablake d11c3739d5 Changing utility method isInFocus() to hasFocus() and making it protected. 12 years ago
  ablake ebd5d0a92a Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders. 12 years ago
  ablake a44fa576f9 Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties. 12 years ago
  Adam Blake d1ff163f30 Tweaks and fixes to Container behavior when a gamepad is used to interact with a form. 12 years ago
  Adam Blake a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test 12 years ago
  setaylor 1c3fadda4c Adds Control::setVisible(bool) and Control::isVisible() const 13 years ago
  Darryl Gough 2a88028639 Updated lua files. 13 years ago
  setaylor 430c002ca4 Updated Bundle::getObjectId() to be consistent with other id getters. 13 years ago
  Kieran Cunney b9b7796333 Adds support for XInput gamepads for PlatformWin32 13 years ago
  Steve Grenier cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
  Chris Culy 44910120f4 Fixes and clean up for ScriptTarget. 13 years ago
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 years ago
  Chris Culy 0b21c11ac0 Scripting support update. 13 years ago
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago