Chris Culy
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bb7a73550a
Updates physics properties definitions for collision objects.
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13 gadi atpakaļ |
Chris Culy
|
bd37f58064
Error handling improvements (7 of 7 - Physics).
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13 gadi atpakaļ |
Darryl Gough
|
6fd51d9a78
Fixed mouse events not being passed to forms on PlayBook.
|
13 gadi atpakaļ |
Chris Culy
|
fe9e3c2870
Error handling improvements (1 of 7 - UI system and global macro rename).
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13 gadi atpakaļ |
Steve Grenier
|
9b73f92441
Fixed performance issue in character sample when moving close to walls or objects that occlude the camera.
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13 gadi atpakaļ |
setaylor
|
30e23f15b2
Changes gameplay::Package to gameplay::Bundle.
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13 gadi atpakaļ |
Steve Grenier
|
8201d7d83e
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
|
13 gadi atpakaļ |
Steve Grenier
|
d709227f97
Added PhysicsController::sweepTest() method for performing sweep tests with physics objects.
|
13 gadi atpakaļ |
Chris Culy
|
cb37f13d91
Changed tabs to spaces.
|
13 gadi atpakaļ |
Steve Grenier
|
3ab1f4b6ea
Several fixes to PhysicsCharacter.
|
13 gadi atpakaļ |
Steve Grenier
|
aab2daf9ab
Fixed compile errors and warnings with qcc.
|
13 gadi atpakaļ |
Steve Grenier
|
61e580c539
Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters).
|
13 gadi atpakaļ |
Chris Culy
|
28a6feffc0
Adds support for ghost objects to the physics system.
|
13 gadi atpakaļ |
Steve Grenier
|
b3d4adb693
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
|
14 gadi atpakaļ |
Steve Grenier
|
d4bc602ca9
Added new PhysicsCollisionObject base class for PhysicsRigidBody and PhysicsCharacter.cpp.
|
14 gadi atpakaļ |
Chris Culy
|
208d2128f1
Fixes memory leak for heightfield collision shapes (changes heightfield collision shape creation to be more like the other shapes for consistency).
|
14 gadi atpakaļ |
Steve Grenier
|
85646b44ad
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
|
14 gadi atpakaļ |
Steve Grenier
|
4bdf569269
PhysicsCharacter updates.
|
14 gadi atpakaļ |
Chris Culy
|
a9fc4bb7d1
Fix to AudioBuffer (buffers weren't being removed from the global cache when they were destroyed) - (also, changed tabs to spaces).
|
14 gadi atpakaļ |
Chris Culy
|
1cfb8e22ed
Renamed public member variables of PhysicsRigidBody::CollisionPair.
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14 gadi atpakaļ |
Steve Grenier
|
67ecff296c
- PhysicsCharacter changes.
|
14 gadi atpakaļ |
Chris Culy
|
f03e69b185
Minor fix to getGravity function signature (removed random extra parameter).
|
14 gadi atpakaļ |
Steve Grenier
|
406c3651d0
- Updated character sample.
|
14 gadi atpakaļ |
Chris Culy
|
2b19085e6a
Fixes issue where all references to a rigid body were not being removed properly.
|
14 gadi atpakaļ |
Chris Culy
|
360c1484c9
Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects).
|
14 gadi atpakaļ |
Chris Culy
|
3f71dec55c
Reimplemented the collision listener mechanism (old mechanism had a huge inefficiency).
|
14 gadi atpakaļ |
Steve Grenier
|
031e959dde
Updates to character sample.
|
14 gadi atpakaļ |
Chris Culy
|
61eee71297
Updates collision listener interface to notify when a collision starts and stops and also to pass both contact points of a collision.
|
14 gadi atpakaļ |
Steve Grenier
|
cb4d6cead0
Changed character sample to use custom sandbox scene instead of seymour (still in progress).
|
14 gadi atpakaļ |
Chris Culy
|
d43c3f26f4
Adds capsule collision shape support.
|
14 gadi atpakaļ |