Commit Verlauf

Autor SHA1 Nachricht Datum
  Kieran Cunney 79724a7ee4 Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value. vor 13 Jahren
  Chris Culy cecb80948e Fixes the issue where a PhysicsCharacter could walk over rigid body objects even if they were larger than its step-size. vor 13 Jahren
  Chris Culy cb37f13d91 Changed tabs to spaces. vor 13 Jahren
  Steve Grenier a2815e9bc7 Added visible and userPointer properties to Node. vor 13 Jahren
  Steve Grenier 1d245dfd07 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier vor 13 Jahren
  Steve Grenier 3ab1f4b6ea Several fixes to PhysicsCharacter. vor 13 Jahren
  Chris Culy 0eb784da7f Added support for setting/loading character and ghost physics collision objects from properties files and the .scene file. vor 13 Jahren
  Steve Grenier 18ca4d352b Merge pull request #213 from blackberry-gaming/next-sgrenier vor 13 Jahren
  Steve Grenier aab2daf9ab Fixed compile errors and warnings with qcc. vor 13 Jahren
  Darryl Gough d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. vor 13 Jahren
  Steve Grenier cb927949f6 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier vor 13 Jahren
  Steve Grenier 61e580c539 Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters). vor 13 Jahren
  Darryl Gough 105568dc18 Fixed 3D sound in GamePlay. vor 13 Jahren
  Darryl Gough ef89abeeb9 Added the ability to clone a node. vor 14 Jahren
  Chris Culy 28a6feffc0 Adds support for ghost objects to the physics system. vor 14 Jahren
  Adam Blake 9debd4a0de Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake vor 14 Jahren
  Adam Blake 325ec380f9 Changing setCallback() to addListener() for UI controls. vor 14 Jahren
  Steve Grenier b3d4adb693 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier vor 14 Jahren
  Steve Grenier 85646b44ad Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier vor 14 Jahren
  Steve Grenier 4bdf569269 PhysicsCharacter updates. vor 14 Jahren
  Chris Culy a9fc4bb7d1 Fix to AudioBuffer (buffers weren't being removed from the global cache when they were destroyed) - (also, changed tabs to spaces). vor 14 Jahren
  Adam Blake 3c021751fe Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake vor 14 Jahren
  Chris Culy b7fd8ad2d8 Renamed setPhysicsRigidBody/getPhysicsRigidBody to setRigidBody/getRigidBody. vor 14 Jahren
  Steve Grenier cb4d6cead0 Changed character sample to use custom sandbox scene instead of seymour (still in progress). vor 14 Jahren
  Adam Blake 55187aac27 Adding a bunch of unfinished UI stuff along with handling of inheritance in Properties files. vor 14 Jahren
  Chris Culy 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). vor 14 Jahren
  Steve Grenier c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier vor 14 Jahren
  Steve Grenier cb26019194 Improved support for bounding volume computation for skinned meshes. vor 14 Jahren
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. vor 14 Jahren
  Steve Grenier caf7b1b1a3 Adding support for rough bounding volume computation for skinned meshes. vor 14 Jahren