Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  Chris Culy 648dd5474d Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()). 13 vuotta sitten
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. 13 vuotta sitten
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 vuotta sitten
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 vuotta sitten
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 vuotta sitten
  Darryl Gough c47cc81178 Removed the copy constructor implementation for classes that wanted to hide it. 13 vuotta sitten
  setaylor f083148ab5 Renamed any getID with getId to be consistent with Node and other classes that had already been using getId. 13 vuotta sitten
  Kieran Cunney d91badbc1a Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney 13 vuotta sitten
  Kieran Cunney c1c7be078f Adds the following APIs to the Gamepad class: 13 vuotta sitten
  seanpaultaylor b0bb31f061 Fixes busted Game::clear functionality caused by Forms/UI calling glClear directly instead of going through the Game::clear. 13 vuotta sitten
  Kieran Cunney 9e5d7743b9 For gameplay: 13 vuotta sitten
  Kieran Cunney 9625a837d6 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney 13 vuotta sitten
  Kieran Cunney e137e948bb Adds Gamepad class to gameplay. 13 vuotta sitten
  seanpaultaylor 861f6bda6d Improved stock shader library to be more modular and reducing duplicate shader code. 13 vuotta sitten
  Adam Blake 93c477d644 All controls now take focus in the same way. 13 vuotta sitten
  Adam Blake 15aafb3c21 Fixes #476 (adding mouse event support to UI controls). 13 vuotta sitten
  Sean Paul Taylor f9be193d81 Merge pull request #443 from blackberry-gaming/next-ablake 13 vuotta sitten
  Chris Culy 115e8b15b7 Adds support for a Joystick control. 13 vuotta sitten
  Adam Blake efbe1baf45 Stops containers from becoming dirty just when clicked on if they're not scrollable. 13 vuotta sitten
  Adam Blake e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 vuotta sitten
  Adam Blake 81cc7c8061 Going back to batching controls more granularly in order to support overlapping controls and z-ordering. 13 vuotta sitten
  Adam Blake 8e27bfa0f5 Clearing a form's FBO on creation / resize. 13 vuotta sitten
  Adam Blake 1ee9150c0c Removing elapsedTime param from Form::update so that scrolling doesn't require an API change. 13 vuotta sitten
  Adam Blake 449f37eeae Fixed bug in SpriteBatch::draw() method that rotates the quad in 2D. 13 vuotta sitten
  Adam Blake b06b8e30be Clearing alpha channel of a Form's framebuffer to 0. 13 vuotta sitten
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 vuotta sitten
  Adam Blake 51af923531 Fixing autoWidth setters on Control and Form. 13 vuotta sitten
  Adam Blake ad7e0d178d Calling setSize on Form will now re-create the Form's RenderTarget and projection matrix. 13 vuotta sitten
  Adam Blake 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 vuotta sitten
  Adam Blake 6192fd04b7 2D Forms now draw into a FrameBuffer. Controls are only redrawn when dirty. 13 vuotta sitten