Steve Grenier
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c3b419a6c2
Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content).
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13 years ago |
Jeremy Karlson
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5ea13bf57c
Non-public, separate property strings.
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13 years ago |
Jeremy Karlson
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fdfcdbfe8c
Add "repeatCount" to allowed properties on default clip in animation files. Clone default clip on animation cloning.
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13 years ago |
setaylor
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43bd6483ac
Renamed some test resource files for consistency.
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13 years ago |
Steve Grenier
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2e7fcf3ca1
Added 64-bit Windows support.
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13 years ago |
seanpaultaylor
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b84e1706f0
Fixed Linux sample06-racer.
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13 years ago |
seanpaultaylor
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adc3a9c24a
Changes to use size_t instead of unsigned int for 64-bit
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13 years ago |
Darryl Gough
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64383a84ec
Fixed errors detected by static code analyzer.
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13 years ago |
Darryl Gough
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3a94125366
Fixed node cloning. The animation clips will now be cloned. The cloned animations start paused and at time zero/
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13 years ago |
Chris Culy
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97e0defd80
Error handling improvements (2 of 7 - Animation and Audio systems).
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13 years ago |
Chris Culy
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fe9e3c2870
Error handling improvements (1 of 7 - UI system and global macro rename).
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13 years ago |
Chris Culy
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7dd0fc15ef
Added support for loading any object that can load from a Properties object using a url instead of just a file name.
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13 years ago |
Steve Grenier
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96f6eb4d7f
Removed animation from PhysicsCharacter.
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13 years ago |
Darryl Gough
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51f7af7e43
Fixed memory leak in animation cloning.
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13 years ago |
Darryl Gough
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be4b5c8763
Updated the samples to set the aspect ratio from the device's width and height.
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13 years ago |
Darryl Gough
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f359fe4990
Fixed reference counting issue with Curve.
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13 years ago |
Kieran Cunney
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79724a7ee4
Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value.
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13 years ago |
Darryl Gough
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6027ec45db
Removed CurveRef.
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13 years ago |
Darryl Gough
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ef89abeeb9
Added the ability to clone a node.
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13 years ago |
Darryl Gough
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5532ed322d
Added a way to get an animation from an AnimationTarget.
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14 years ago |
Kieran Cunney
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25db6811ce
Add the ability to pause an AnimationClip.
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14 years ago |
Kieran Cunney
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5f5eea693f
Fixes memory leak exposed when using either AnimationController#destroyAnimation(Animation*) and AnimationController::destroyAllAnimations().
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14 years ago |
Kieran Cunney
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8ded3d729f
Fixes bug where play()/stop() called in the Listener::animationEvent() method results in crash of gameplay.
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14 years ago |
Kieran Cunney
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6bb482905c
Removes support for multiple quaternion offsets in the Curve.cpp
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14 years ago |
Kieran Cunney
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fea5e09cde
Merge branch 'next-kcunney' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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14 years ago |
Kieran Cunney
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0a4dab7615
Committing animations changes to support more interpolation types to next-kcunney so Serge can test them.
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14 years ago |
Steve Grenier
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1ac77cd499
Cleaned up includes by removing duplicate and C-style includes and only including c++ headers.
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14 years ago |
Kieran Cunney
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4361af0cbd
Fixes 47.
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14 years ago |
Sean Paul Taylor
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 years ago |
Kieran Cunney
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70a837a1cd
Fixes NULL pointer exception when calling getClip() or play() with a string when no clips (outside of the default clip) have been created on the Animation
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14 years ago |