Historial de Commits

Autor SHA1 Mensaje Fecha
  Darryl Gough c6dce31cfe Fixed the print function in Lua. hace 13 años
  Chris Culy 20afed09b8 Added support for users to generate Lua script bindings for their own classes (with integration into gameplay). hace 13 años
  Chris Culy 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). hace 13 años
  Chris Culy 4c66a91268 Verified and updated memory management with Lua scripts. hace 13 años
  Chris Culy 648dd5474d Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()). hace 13 años
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). hace 13 años
  Chris Culy 9ae05ccb3d Adds Lua scripting support to Android. hace 13 años
  Chris Culy bb658af28e Updated BB10 projects to work with Lua script support. hace 13 años
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). hace 13 años
  Chris Culy 29099b6987 Fix for enumerations in Lua scripts so that passing enums from C++ to Lua works properly. hace 13 años
  Chris Culy 7e9c449ffc Fixed another bug with boolean Lua stack values. hace 13 años
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. hace 13 años
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. hace 13 años