Histórico de Commits

Autor SHA1 Mensagem Data
  Darryl Gough 8819513d71 Fixed the pre-build event for spaceship. há 12 anos atrás
  sgrenier 0c49c9e200 Merge branch 'next' of https://github.com/blackberry/GamePlay into next há 12 anos atrás
  sgrenier 02877c7887 Changed Properties class to use a std::list instead of std::map for properties to ensure order of properties is preserved and to allow multiple properties with the same name (i.e. rotate, translate, etc). há 12 anos atrás
  seanpaultaylor 5c94d5c28d Moved samples all over to use default ui font. há 12 anos atrás
  seanpaultaylor bfa81d73f1 Ensure xcopy only copies shader files with a more recent date to not clobber existing files that a user may have modified. há 12 anos atrás
  seanpaultaylor 932d470445 Changed dependency paths to backslashes for VS projects. há 12 anos atrás
  seanpaultaylor 831c2ce520 Samples cleanup of Visual Studio 2013. há 12 anos atrás
  Darryl Gough 21af2b96e3 Changed the mesh and lua samples to load from a scene file. há 12 anos atrás
  seanpaultaylor 975f5236aa Upgraded to Visual Studio 2013 (except gameplay-encoder). há 12 anos atrás
  seanpaultaylor 509f4128af Support for multiple lights in shaders. há 12 anos atrás
  seanpaultaylor a2e47534da Updated samples to use arial.gpb há 12 anos atrás
  seanpaultaylor ee375b29cc Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next há 12 anos atrás
  seanpaultaylor 4db7cc158c Updated VS2012 project files for libpng14 to libpng change há 12 anos atrás
  seanpaultaylor f078dff53a Updated for libpng to png folder change há 12 anos atrás
  seanpaultaylor a694875c82 Moved the next branch up to now use Visual Studio 2012. há 12 anos atrás
  seanpaultaylor f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. há 12 anos atrás