Commit History

Autor SHA1 Mensaxe Data
  Steve Grenier c8eda95f47 Animation: %!s(int64=13) %!d(string=hai) anos
  Steve Grenier cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 44910120f4 Fixes and clean up for ScriptTarget. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). %!s(int64=13) %!d(string=hai) anos
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). %!s(int64=13) %!d(string=hai) anos
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). %!s(int64=13) %!d(string=hai) anos
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). %!s(int64=13) %!d(string=hai) anos
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. %!s(int64=13) %!d(string=hai) anos