Kieran Cunney
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79724a7ee4
Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value.
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13 years ago |
Darryl Gough
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d28ab0ad5e
Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp.
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13 years ago |
Darryl Gough
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ef89abeeb9
Added the ability to clone a node.
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13 years ago |
Kieran Cunney
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5f5eea693f
Fixes memory leak exposed when using either AnimationController#destroyAnimation(Animation*) and AnimationController::destroyAllAnimations().
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14 years ago |
Kieran Cunney
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3d78ad1c1b
Fixes bug in animation blending.
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14 years ago |
Kieran Cunney
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1dd0a7b5d3
Renames some methods/member variables to better reflect use.
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14 years ago |
Kieran Cunney
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651381eb67
Fixes bug in animation blending of independent values.
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14 years ago |
Darryl Gough
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11e4e91384
Removes XY, YZ, XZ transform animation properties.
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14 years ago |
Kieran Cunney
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fea5e09cde
Merge branch 'next-kcunney' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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14 years ago |
Steve Grenier
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1ac77cd499
Cleaned up includes by removing duplicate and C-style includes and only including c++ headers.
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14 years ago |
Kieran Cunney
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4361af0cbd
Fixes 47.
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14 years ago |
Sean Paul Taylor
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 years ago |
Kieran Cunney
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e73ccb544e
Adds crossfade(AnimationClip* clip, unsigned long duration) to AnimationClip.
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14 years ago |
Kieran Cunney
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86cc372e10
merging code to test for memory leaks.
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14 years ago |
Kieran Cunney
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da74e21dec
animation blending partially completed.
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14 years ago |
Sean Paul Taylor
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65ee2544e0
GamePlay v1.0.1
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14 years ago |
Sean Paul Taylor
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23328a79fd
This is the group for gaming/gameplay
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14 years ago |