Commit History

Author SHA1 Message Date
  Kieran Cunney 79724a7ee4 Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value. 13 years ago
  Darryl Gough d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
  Darryl Gough ef89abeeb9 Added the ability to clone a node. 13 years ago
  Kieran Cunney 5f5eea693f Fixes memory leak exposed when using either AnimationController#destroyAnimation(Animation*) and AnimationController::destroyAllAnimations(). 14 years ago
  Kieran Cunney 3d78ad1c1b Fixes bug in animation blending. 14 years ago
  Kieran Cunney 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 years ago
  Kieran Cunney 651381eb67 Fixes bug in animation blending of independent values. 14 years ago
  Darryl Gough 11e4e91384 Removes XY, YZ, XZ transform animation properties. 14 years ago
  Kieran Cunney fea5e09cde Merge branch 'next-kcunney' of https://github.com/blackberry-gaming/GamePlay into next-kcunney 14 years ago
  Steve Grenier 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
  Kieran Cunney 4361af0cbd Fixes 47. 14 years ago
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
  Kieran Cunney e73ccb544e Adds crossfade(AnimationClip* clip, unsigned long duration) to AnimationClip. 14 years ago
  Kieran Cunney 86cc372e10 merging code to test for memory leaks. 14 years ago
  Kieran Cunney da74e21dec animation blending partially completed. 14 years ago
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 years ago
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 years ago