Commit History

Auteur SHA1 Bericht Datum
  Darryl Gough 416145dd18 Fixes using the -i argument in the DAE encoder. -i lets users encode a specific node hierarchy instead of the entire scene. 14 jaren geleden
  Darryl Gough e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. 14 jaren geleden
  Darryl Gough acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 jaren geleden
  Steve Grenier 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
  Steve Grenier cb26019194 Improved support for bounding volume computation for skinned meshes. 14 jaren geleden
  Darryl Gough 3ad559bf99 GamePlay Encoder: Fixes loading a COLLADA model that has multiple texture coordinates. 14 jaren geleden
  Darryl Gough 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 jaren geleden
  Sean Paul Taylor c4b4aac6fd Merging with next 14 jaren geleden
  Ramprasad Madhavan 3d9eadbb7d Fixed point light and spot light issues in shaders. 14 jaren geleden
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 jaren geleden
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 jaren geleden