Historial de Commits

Autor SHA1 Mensaje Fecha
  Darryl Gough 3be40a9528 Convert line endings to LF hace 12 años
  sgrenier 45a9d03a4d Added basic support for setting and referencing variables in properties files via the syntax ${variable}. hace 12 años
  sgrenier 53f9fcb1f2 Changed Terrain to use a material file to allow easier access to terrain materials and to enable different renderers to be written for terrain (such as a deferred rendering implementation). This also allows declaration of scene light binding in the material (as can be seen in the terrain sample). hace 12 años
  Darryl Gough 21af2b96e3 Changed the mesh and lua samples to load from a scene file. hace 12 años
  Darryl Gough 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. hace 12 años
  Steve Grenier 2e7fcf3ca1 Added 64-bit Windows support. hace 13 años
  Darryl Gough 64383a84ec Fixed errors detected by static code analyzer. hace 13 años
  Darryl Gough 69fc8b07c0 Added some @script{create} tags. hace 13 años
  setaylor 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. hace 13 años
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. hace 13 años
  Darryl Gough c47cc81178 Removed the copy constructor implementation for classes that wanted to hide it. hace 13 años
  seanpaultaylor 861f6bda6d Improved stock shader library to be more modular and reducing duplicate shader code. hace 13 años
  Chris Culy 02926c60b1 Error handling improvement (5 of 7 - Graphics). hace 13 años
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). hace 13 años
  Chris Culy 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. hace 13 años
  Darryl Gough d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. hace 13 años
  Darryl Gough ef89abeeb9 Added the ability to clone a node. hace 14 años
  Steve Grenier cb4d6cead0 Changed character sample to use custom sandbox scene instead of seymour (still in progress). hace 14 años
  Steve Grenier dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. hace 14 años
  Chris Culy 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). hace 14 años
  Steve Grenier 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. hace 14 años
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. hace 14 años
  Chris Culy c9f359b075 Continuing work on the physics API. hace 14 años
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 hace 14 años
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay hace 14 años