Sean Paul Taylor
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d010eee03d
Merge pull request #198 from blackberry-gaming/next
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13 jaren geleden |
Sean Paul Taylor
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a26b4f11f1
Merge pull request #516 from blackberry-gaming/next-setaylor
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13 jaren geleden |
setaylor
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f9a3585ce1
Changed Game::menu to menuEvent
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13 jaren geleden |
Sean Paul Taylor
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97aa44a970
Merge pull request #197 from blackberry-gaming/next
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13 jaren geleden |
Sean Paul Taylor
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0c202818f5
Merge pull request #514 from blackberry-gaming/next-dgough
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13 jaren geleden |
Darryl Gough
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340bb10ea7
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough
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13 jaren geleden |
Steve Grenier
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1ddb2b284c
Merge pull request #515 from blackberry-gaming/next-sgrenier
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13 jaren geleden |
Steve Grenier
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afb2d1f220
Fixed RenderState issue where the default GL blend mode was assumed to be (GL_ONE,GL_ONE), instead of (GL_ONE,GL_ZERO). This was preventing explicit state changes of (GL_ONE,GL_ONE) from being applied, since no change was detected.
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13 jaren geleden |
Darryl Gough
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5937b4ca30
Updated the encoder to add "-h" argument for heightmaps just like the existing argument "-heightmaps".
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13 jaren geleden |
Darryl Gough
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68d7a0d46b
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough
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13 jaren geleden |
Darryl Gough
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e92919ff58
Added hidden assignment operator to the gameplay classes that extend Ref.
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13 jaren geleden |
Steve Grenier
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99ad4f3330
Merge pull request #513 from blackberry-gaming/next-sgrenier
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13 jaren geleden |
Steve Grenier
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936a4efd3a
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
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13 jaren geleden |
Sean Paul Taylor
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ddcc822c4a
Merge pull request #194 from blackberry-gaming/next
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13 jaren geleden |
Sean Paul Taylor
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3bd1d5bd6a
Merge pull request #512 from blackberry-gaming/next-setaylor
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13 jaren geleden |
setaylor
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8b281f9b8a
Minor updates to CHANGES.md
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13 jaren geleden |
Sean Paul Taylor
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6c0e9fe4b7
Merge pull request #192 from blackberry-gaming/next-setaylor
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13 jaren geleden |
setaylor
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f083148ab5
Renamed any getID with getId to be consistent with Node and other classes that had already been using getId.
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13 jaren geleden |
Sean Paul Taylor
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b6e1c3ab7c
Merge pull request #511 from blackberry-gaming/next-kcunney
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13 jaren geleden |
Kieran Cunney
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d91badbc1a
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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13 jaren geleden |
Kieran Cunney
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c1c7be078f
Adds the following APIs to the Gamepad class:
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13 jaren geleden |
Sean Paul Taylor
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7a2de7f778
Merge pull request #189 from blackberry-gaming/next
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13 jaren geleden |
Sean Paul Taylor
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a276734ad2
Merge pull request #510 from blackberry-gaming/next-setaylor
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13 jaren geleden |
setaylor
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b7aceede71
Fixes to shader library for lightmaps to be supported on colored-unlit shaders.
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13 jaren geleden |
Sean Paul Taylor
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03247bc916
Merge pull request #188 from blackberry-gaming/next
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13 jaren geleden |
Sean Paul Taylor
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99b0626c5d
Merge pull request #509 from blackberry-gaming/next-dgough
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13 jaren geleden |
Darryl Gough
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3a94125366
Fixed node cloning. The animation clips will now be cloned. The cloned animations start paused and at time zero/
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13 jaren geleden |
Sean Paul Taylor
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af0201b8d7
Merge pull request #178 from blackberry-gaming/next
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13 jaren geleden |
Sean Paul Taylor
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912b9b50a9
Merge pull request #508 from blackberry-gaming/next-setaylor
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13 jaren geleden |
seanpaultaylor
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17009ca8ef
Optimization for Form to use a static Effect that is not required to be loaded from file and require a deploy resource when Forms are attached to 3D Nodes.
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13 jaren geleden |