Historial de Commits

Autor SHA1 Mensaje Fecha
  Steve Grenier 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. hace 13 años
  Steve Grenier 739d4cdc39 Regenerated GamePlay Lua bindings. hace 13 años
  Chris Culy 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). hace 13 años
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). hace 13 años
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. hace 13 años
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). hace 13 años
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). hace 13 años
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. hace 13 años
  Chris Culy 0b21c11ac0 Scripting support update. hace 13 años
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. hace 13 años