Commit History

Author SHA1 Message Date
  Steve Grenier ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 years ago
  Chris Culy 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
  setaylor 66521c6809 Added final changes to support 3D Audio/Effects on Android. 13 years ago
  Chris Culy 39a5e125a9 Fixes Android activity (app) life cycle issues. 13 years ago
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 years ago
  Darryl Gough 78e4a337cf Fixed compiling the samples for Android. 13 years ago
  Darryl Gough 105568dc18 Fixed 3D sound in GamePlay. 13 years ago
  Sean Paul Taylor 6b7bbc0140 Fix for AudioController on iOS 14 years ago
  Chris Culy 7e796d6fd1 Audio support for Android using OpenSL ES. Note that multiple features (pitch, 3D audio) are not currently supported by Android. 14 years ago
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
  Sean Paul Taylor f6e0465593 Added Support for MacOSX in gameplay and gameplay samples 14 years ago
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 years ago
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 years ago