Commit History

Author SHA1 Message Date
  Steve Grenier ec72284ff7 Misc fixes to UI. 12 years ago
  Adam Blake 1226412865 Adds keyboard event handling to UI controls and containers. 12 years ago
  Adam Blake 14d5db7e41 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 years ago
  Adam Blake 07e388986d Bugfix -- touch events were not always propagating on mobile. 12 years ago
  ablake d11c3739d5 Changing utility method isInFocus() to hasFocus() and making it protected. 12 years ago
  ablake ebd5d0a92a Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders. 12 years ago
  ablake a44fa576f9 Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties. 12 years ago
  ablake 138e47d8b7 Changing the default setting of consumeInputEvents to 'true' for all controls. 12 years ago
  ablake 46f490421a Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 years ago
  ablake 0637ece4ac Removes analogIndex from Game::gamepadEvent. Gamepad events other than connect/disconnect will no longer be sent to games -- they are only used internally by forms. 12 years ago
  Adam Blake a3671ac9d4 Fixes Form::projectPoint for forms that are scaled. 12 years ago
  Adam Blake a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test 13 years ago
  seanpaultaylor 2798ea8637 Fixes break in gamepad and forms. 13 years ago
  Adam Blake b341d853d3 Missed some changes to Form.cpp in previous commit. 13 years ago
  Adam Blake d9bcfe45db Prevents a control's clearBounds from having a width or height less than zero. 13 years ago
  Adam Blake 4286cd5b0e Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
  Adam Blake c2f35d25e8 Fixes setVisible(false) for 2D controls without forcing all controls to be re-drawn. 13 years ago
  sgrenier 18ebaf93ef Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
  sgrenier b55432e36a Changed behavior of Scene::visit to stop child traversal, but continue sibling traversal when false is returned from visitMethod, instead of stopping traversal entirely. 13 years ago
  setaylor da09a7d4df Updated game.config files to use gamepad not gamepads. 13 years ago
  setaylor 30749eab2f Updated FrameBuffer bind and bindDefault to return the previously bound framebuffer. 13 years ago
  Adam Blake 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. 13 years ago
  setaylor 9147a88ecf - Moves Font, Form and Sprite shaders to file in the gameplay/res/shaders directory 13 years ago
  Ken Whatmough 951137718a Fixes #655. Also fixes setVisible(false) for 2D controls. 13 years ago
  Ken Whatmough 764eb219b7 Fixes displaced joystick sometimes seen on start-up when using virtual gamepad. 13 years ago
  Ken Whatmough 827830b403 Removes extraneous assertion that was crashing the forms test on exit on Windows. 13 years ago
  Ken Whatmough d697de8ba9 Adds joystick control to forms test and fixes projectPoint in framework (protect against null scene and use world matrix not local one). 13 years ago
  Ken Whatmough a0b32956f1 Adds forms test using default theme and fixes point projection on Xcode. Also adds billboards test to the Xcode project. 13 years ago
  Darryl Gough 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 years ago
  Darryl Gough 73ad70d735 Fixed spelling mistakes in source code comments. 13 years ago