Commit History

Author SHA1 Message Date
  Steve Grenier b4b33f0dde Fixed issue with incorrect right and left vectors returned from Matrix. 13 years ago
  Steve Grenier 96f6eb4d7f Removed animation from PhysicsCharacter. 13 years ago
  Chris Culy 3f71dec55c Reimplemented the collision listener mechanism (old mechanism had a huge inefficiency). 14 years ago
  Chris Culy 25a7be8589 Updated physics debug drawing to use the new MeshBatch class. 14 years ago
  Steve Grenier d095cefffc Fixed syntax and compile errors on Mac. 14 years ago
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
  Chris Culy 107f4699fe Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-operators 14 years ago
  Chris Culy b38e04d37a Adds operators for BoundingBox, BoundingSphere, Matrix, Plane, Quaternion, Ray, Vector2, Vector3, and Vector4. 14 years ago
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 years ago
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 years ago
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 years ago