Commit Verlauf

Autor SHA1 Nachricht Datum
  Chris Culy fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. vor 13 Jahren
  Darryl Gough e92919ff58 Added hidden assignment operator to the gameplay classes that extend Ref. vor 13 Jahren
  setaylor f083148ab5 Renamed any getID with getId to be consistent with Node and other classes that had already been using getId. vor 13 Jahren
  setaylor 63ad96eed6 Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision. vor 13 Jahren
  Adam Blake 6d69b65f7d Fixes issue with flickering framebuffers on iOS (and any platform where the vor 13 Jahren
  setaylor 79913cea30 Added missing class api documentation. vor 13 Jahren
  Sean Paul Taylor b3f5635387 Cleanup to comments vor 13 Jahren
  Steve Grenier 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. vor 14 Jahren
  Sean Paul Taylor 4e90a68a9e Added FrameBuffer support. vor 14 Jahren