Chris Culy
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fd383c8a9d
Added needed @script{ignore} tags to appropriate functions in gameplay.
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vor 13 Jahren |
Darryl Gough
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e92919ff58
Added hidden assignment operator to the gameplay classes that extend Ref.
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vor 13 Jahren |
setaylor
|
f083148ab5
Renamed any getID with getId to be consistent with Node and other classes that had already been using getId.
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vor 13 Jahren |
setaylor
|
63ad96eed6
Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision.
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vor 13 Jahren |
Adam Blake
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6d69b65f7d
Fixes issue with flickering framebuffers on iOS (and any platform where the
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vor 13 Jahren |
setaylor
|
79913cea30
Added missing class api documentation.
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vor 13 Jahren |
Sean Paul Taylor
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b3f5635387
Cleanup to comments
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vor 13 Jahren |
Steve Grenier
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4ff5917c89
Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes.
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vor 14 Jahren |
Sean Paul Taylor
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4e90a68a9e
Added FrameBuffer support.
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vor 14 Jahren |