setaylor
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2cdd0cd1be
Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting.
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13 年 前 |
Chris Culy
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648dd5474d
Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()).
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13 年 前 |
Ken Whatmough
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b09154b746
Remove unnecessary error when mesh batch is not indexed. Code review required. Tested fine using non-indexed batches with over 100k verticies.
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13 年 前 |
Chris Culy
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8167dc4e88
Adds support for detecting name clashes between Lua bindings and Lua keywords.
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13 年 前 |
Darryl Gough
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c47cc81178
Removed the copy constructor implementation for classes that wanted to hide it.
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13 年 前 |
Chris Culy
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02926c60b1
Error handling improvement (5 of 7 - Graphics).
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13 年 前 |
Chris Culy
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fe9e3c2870
Error handling improvements (1 of 7 - UI system and global macro rename).
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13 年 前 |
Sean Paul Taylor
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5258121256
Updated xcode project for Bundle.h/.cpp
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13 年 前 |
Steve Grenier
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dfc153a212
Added MeshBatch class to allow batching of any primitive mesh data.
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14 年 前 |