Commit History

Auteur SHA1 Bericht Datum
  Chris Culy bd37f58064 Error handling improvements (7 of 7 - Physics). 13 jaren geleden
  Steve Grenier 67ecff296c - PhysicsCharacter changes. 14 jaren geleden
  Steve Grenier 406c3651d0 - Updated character sample. 14 jaren geleden
  Chris Culy 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 jaren geleden
  Chris Culy 3f71dec55c Reimplemented the collision listener mechanism (old mechanism had a huge inefficiency). 14 jaren geleden
  Chris Culy 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 jaren geleden
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 jaren geleden
  Chris Culy fbe8db69aa Changes the way collision listeners work so that a listener is only notified when a collision first occurs and not every frame that the rigid bodies are still colliding. 14 jaren geleden
  Chris Culy 29541dd3a9 Adds physics (world) status listeners and rigid body collision listeners. 14 jaren geleden
  Chris Culy c9f359b075 Continuing work on the physics API. 14 jaren geleden
  Chris Culy ac502bafcd Added cpp and inl files for most of the physics classes. 14 jaren geleden