Darryl Gough
|
64383a84ec
Fixed errors detected by static code analyzer.
|
13 лет назад |
Darryl Gough
|
aed1372c95
Changed Ray and Plane to set values for their default constructor.
|
13 лет назад |
Chris Culy
|
d6fb7718c6
Error handling improvements (4 of 7 - Math).
|
13 лет назад |
Chris Culy
|
fe9e3c2870
Error handling improvements (1 of 7 - UI system and global macro rename).
|
13 лет назад |
Steve Grenier
|
aab2daf9ab
Fixed compile errors and warnings with qcc.
|
13 лет назад |
Darryl Gough
|
105568dc18
Fixed 3D sound in GamePlay.
|
13 лет назад |
Darryl Gough
|
723786470d
Fixed Ray::intersects(Plane) and made the vector dot product methods const qualified.
|
14 лет назад |
Steve Grenier
|
d095cefffc
Fixed syntax and compile errors on Mac.
|
14 лет назад |
Sean Paul Taylor
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
14 лет назад |
Steve Grenier
|
420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
|
14 лет назад |
Sean Paul Taylor
|
4e90a68a9e
Added FrameBuffer support.
|
14 лет назад |
Sean Paul Taylor
|
65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
Sean Paul Taylor
|
23328a79fd
This is the group for gaming/gameplay
|
14 лет назад |