Историја ревизија

Аутор SHA1 Порука Датум
  Steve Grenier 1c9f7a2781 Fixed memory leaks in Lua scripting system where memory allocated for certain objects and arrays passed from Lua to C was not being freed properly. пре 13 година
  Darryl Gough c6dce31cfe Fixed the print function in Lua. пре 13 година
  Chris Culy fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. пре 13 година
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). пре 13 година
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. пре 13 година
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). пре 13 година
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). пре 13 година
  Chris Culy 29099b6987 Fix for enumerations in Lua scripts so that passing enums from C++ to Lua works properly. пре 13 година
  Chris Culy 7e9c449ffc Fixed another bug with boolean Lua stack values. пре 13 година
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. пре 13 година
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. пре 13 година