Historique des commits

Auteur SHA1 Message Date
  Benjamin Dobell 48e4aca294 Add Android asset manager equivalents to FileSystem resourcePath il y a 11 ans
  Benjamin Dobell d24fb94df0 On Android, try load files from the file system before the asset manager il y a 11 ans
  = a221f011d1 Fixes Android builds on MacOSX. il y a 11 ans
  seanpaultaylor 0360e021cc Added initialDirectory to FileSystem::displayOpenDialog of desktop tools. il y a 12 ans
  seanpaultaylor bae5b0aef7 Added FileSystem::displayFileDialog and implemented on Windows. il y a 12 ans
  seanpaultaylor 831c2ce520 Samples cleanup of Visual Studio 2013. il y a 12 ans
  Darryl Gough d7b056475d Fixed the character sample for Android il y a 12 ans
  Darryl Gough 87fe193810 Fixed bug in FileSystem::getDirectoryName() il y a 12 ans
  Darryl Gough 2dac2eef86 Renamed FileSystem::dirname() to getDirectoryName il y a 12 ans
  Darryl Gough b7751af3d2 Added FileSystem::dirname() il y a 12 ans
  Darryl Gough f1e136dbec Fixed FileSystem::listFiles() so it will list files found in the Android APK il y a 13 ans
  Darryl Gough d10af346ea Fixed opening absolute paths with the FileSystem class il y a 13 ans
  Steve Grenier d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. il y a 13 ans
  Darryl Gough 68811b49c0 Fixed FileSystem::open on Android when using WRITE. il y a 13 ans
  Darryl Gough cd86bba7ad Fixed a bug in FileSystem::open when opening a WRITE stream on Windows. il y a 13 ans
  Darryl Gough 86d7d04085 Fixed bug where FileSystem::fileExists was creating an empty directory on Android. il y a 13 ans
  Darryl Gough b0b88806e9 Converted Image and Texture to use Stream instead of FILE. il y a 13 ans
  Darryl Gough 0512fca49d Added Stream interface. il y a 13 ans
  Darryl Gough 94fdfde403 Fixed the lua sample for android. il y a 13 ans
  seanpaultaylor 6e152951cb Fixes Linux bugs for sample05-lua and sample06-racer il y a 13 ans
  Darryl Gough 19dc9e579f Fixed bug in FileSystem for windows where gameplay-tests couldn't find the shader files. il y a 13 ans
  Darryl Gough 64383a84ec Fixed errors detected by static code analyzer. il y a 13 ans
  Darryl Gough 64c6f19902 Renamed gameplay::printError to gameplay::print. il y a 13 ans
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. il y a 13 ans
  seanpaultaylor 861f6bda6d Improved stock shader library to be more modular and reducing duplicate shader code. il y a 13 ans
  Chris Culy ef974d214c Updated Android-specific code for loading files to work with aliases (added for compressed texture support). il y a 13 ans
  Chris Culy c28860fd66 Error handling improvements (6 of 7 - Game and Platform). il y a 13 ans
  Steve Grenier 5db193ce1d Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier il y a 13 ans
  Steve Grenier 820398598f Adds game configuration support including support for resource aliases to assist in defining different assets per target platform. il y a 13 ans
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). il y a 13 ans