История коммитов

Автор SHA1 Сообщение Дата
  Darryl Gough 3be40a9528 Convert line endings to LF 12 лет назад
  sgrenier 445eade2fc - Fixed an error in Matrix::createOrthographicOffCenter. 12 лет назад
  Ken Whatmough b483ccd466 Fixes #671: Implements missing Matrix methods for billboard and reflection. 13 лет назад
  Ken Whatmough ed0f5d5a50 Minor whitespace change for appearances. No effect on functionality. 13 лет назад
  Darryl Gough 1c7a3c6fbf Converted tabs to spaces. 13 лет назад
  setaylor 59d95ccbf1 Minor cleanup for MathUtil. 13 лет назад
  Adam Blake 2e2cb113c2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 лет назад
  Adam Blake 65d5173577 Moves definition of MATRIX_SIZE to avoid redefinition. 13 лет назад
  Kieran Cunney fa30b7eba5 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney 13 лет назад
  Kieran Cunney 44b50da05f Removes commented code from Vector3::cross(const Vector&, const Vector&, Vector3*). 13 лет назад
  Chris Culy 9736fa587d Fixes properties caching optimization issue in SceneLoader. 13 лет назад
  Kieran Cunney 0c6fbcc9f9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney 13 лет назад
  Kieran Cunney cc9ef65f94 Refactors neon optimized math functions. 13 лет назад
  Kieran Cunney 45b3dbb576 Provides NEON implementations for the following functions: 13 лет назад
  Kieran Cunney 1f7261cf9a Provides NEON implementations for the following methods: 13 лет назад
  Kieran Cunney 2ec7b9128b Provides NEON implementation for Matrix::transformVector(float x, float y, float z, float w, Vector3* dst) 13 лет назад
  Kieran Cunney cfd3c580e8 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney 13 лет назад
  Kieran Cunney bd26b50569 Adds support for NEON optimizations. 13 лет назад
  Chris Culy c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 лет назад
  Chris Culy d6fb7718c6 Error handling improvements (4 of 7 - Math). 13 лет назад
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 лет назад
  Steve Grenier b4b33f0dde Fixed issue with incorrect right and left vectors returned from Matrix. 13 лет назад
  Steve Grenier 96f6eb4d7f Removed animation from PhysicsCharacter. 13 лет назад
  Chris Culy 3f71dec55c Reimplemented the collision listener mechanism (old mechanism had a huge inefficiency). 14 лет назад
  Chris Culy 25a7be8589 Updated physics debug drawing to use the new MeshBatch class. 14 лет назад
  Steve Grenier d095cefffc Fixed syntax and compile errors on Mac. 14 лет назад
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 лет назад
  Chris Culy 107f4699fe Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-operators 14 лет назад
  Chris Culy b38e04d37a Adds operators for BoundingBox, BoundingSphere, Matrix, Plane, Quaternion, Ray, Vector2, Vector3, and Vector4. 14 лет назад
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад