Commit History

Author SHA1 Message Date
  Darryl Gough 3be40a9528 Convert line endings to LF 12 years ago
  Darryl Gough 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. 12 years ago
  seanpaultaylor 6e152951cb Fixes Linux bugs for sample05-lua and sample06-racer 13 years ago
  Darryl Gough dcd4589c49 Changed AudioSource so that sounds do not loop by default. 13 years ago
  Darryl Gough 69fc8b07c0 Added some @script{create} tags. 13 years ago
  Chris Culy 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
  Chris Culy 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
  setaylor b40cfc0968 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-setaylor 13 years ago
  setaylor 66521c6809 Added final changes to support 3D Audio/Effects on Android. 13 years ago
  Sean Paul Taylor bb6ac6db64 Merge pull request #381 from blackberry-gaming/next-cculy 13 years ago
  Chris Culy 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. 13 years ago
  Chris Culy 39a5e125a9 Fixes Android activity (app) life cycle issues. 13 years ago
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 years ago
  Darryl Gough 78e4a337cf Fixed compiling the samples for Android. 13 years ago
  Steve Grenier 18ca4d352b Merge pull request #213 from blackberry-gaming/next-sgrenier 13 years ago
  Steve Grenier aab2daf9ab Fixed compile errors and warnings with qcc. 13 years ago
  Darryl Gough d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
  Darryl Gough 4c19de919b Fixed bug in AudioSource related to cloning AudioSource. 13 years ago
  Darryl Gough 105568dc18 Fixed 3D sound in GamePlay. 13 years ago
  Darryl Gough ef89abeeb9 Added the ability to clone a node. 13 years ago
  Chris Culy 21c2f28786 Audio support for Android using OpenSL ES. Note that multiple features (pitch, 3D audio) are not currently supported by Android. 14 years ago
  Chris Culy 7e796d6fd1 Audio support for Android using OpenSL ES. Note that multiple features (pitch, 3D audio) are not currently supported by Android. 14 years ago
  Chris Culy c314476642 Adds support for loading from .audio files. 14 years ago
  Chris Culy 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 years ago
  Steve Grenier c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 years ago
  Steve Grenier cb26019194 Improved support for bounding volume computation for skinned meshes. 14 years ago
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 years ago