seanpaultaylor
|
932d470445
Changed dependency paths to backslashes for VS projects.
|
12 lat temu |
seanpaultaylor
|
3cdc7f53fb
Removing SceneRenderer and VisibleSet to keep the framework more minimal.
|
12 lat temu |
seanpaultaylor
|
ac8c4770cf
Minor updates to Maya binaries
|
12 lat temu |
seanpaultaylor
|
831c2ce520
Samples cleanup of Visual Studio 2013.
|
12 lat temu |
seanpaultaylor
|
975f5236aa
Upgraded to Visual Studio 2013 (except gameplay-encoder).
|
12 lat temu |
seanpaultaylor
|
509f4128af
Support for multiple lights in shaders.
|
12 lat temu |
seanpaultaylor
|
b18cc5a0f7
Initial parts of SceneRenderer (forward lighting)
|
12 lat temu |
seanpaultaylor
|
ee375b29cc
Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next
|
12 lat temu |
seanpaultaylor
|
4db7cc158c
Updated VS2012 project files for libpng14 to libpng change
|
12 lat temu |
seanpaultaylor
|
f078dff53a
Updated for libpng to png folder change
|
12 lat temu |
seanpaultaylor
|
a694875c82
Moved the next branch up to now use Visual Studio 2012.
|
12 lat temu |
seanpaultaylor
|
f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
|
12 lat temu |