Історія комітів

Автор SHA1 Опис Дата
  Üstün Ergenoglu d1c0d17b2d Texture: Make the data buffer parameter in the initializer const. 12 роки тому
  Rcmaniac25 86c816155d Minor change to #1043 so it uses the OPENGL_ES define which is already used within GamePlay to distinguish between OpenGL and OpenGL ES. 12 роки тому
  Andrew Karpushin a8af7c0c8c fallback to OpenGL 2.0 on Windows if 3.0 is not supported 12 роки тому
  Steve Grenier b3e82ed127 Fixed an issue where multiple samplers pointing to the same texture would share the same state instead of using sampler-specific filter and wrap state. 13 роки тому
  setaylor 9cc8a2514f Updated gameplay-api for v1.6.0. 13 роки тому
  Steve Grenier 251329ebd7 Added new source and resources files for terrain feature to all platforms except Mac. 13 роки тому
  Steve Grenier 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 роки тому
  Steve Grenier 138bb45f51 Added Terrain support: 13 роки тому
  Darryl Gough b0b88806e9 Converted Image and Texture to use Stream instead of FILE. 13 роки тому
  Steve Grenier 2e7fcf3ca1 Added 64-bit Windows support. 13 роки тому
  Steve Grenier 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 роки тому
  Darryl Gough 1c7a3c6fbf Converted tabs to spaces. 13 роки тому
  Darryl Gough 92e9b76749 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 роки тому
  Steve Grenier dc21e6eb97 Fixed issue where non four byte aligned textures (such as many non power of two textures) were distorted due to incorrect GL_UNPACK_ALIGNMENT. 13 роки тому
  Darryl Gough 64383a84ec Fixed errors detected by static code analyzer. 13 роки тому
  Chris Culy 0b21c11ac0 Scripting support update. 13 роки тому
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 роки тому
  Darryl Gough c47cc81178 Removed the copy constructor implementation for classes that wanted to hide it. 13 роки тому
  setaylor 63ad96eed6 Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision. 13 роки тому
  Chris Culy 9736fa587d Fixes properties caching optimization issue in SceneLoader. 13 роки тому
  Chris Culy 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 роки тому
  Steve Grenier 5db193ce1d Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 роки тому
  Steve Grenier 820398598f Adds game configuration support including support for resource aliases to assist in defining different assets per target platform. 13 роки тому
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 роки тому
  setaylor 7ced2c3b98 Updated define for PVRTC. 13 роки тому
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 роки тому
  Brandon Slack abb64177af Allows GamePlay to be compiled on non-pvr systems 14 роки тому
  setaylor 22495d3dbe Fixed missing defines for windows. 14 роки тому
  setaylor c2f7782f73 Added support for PVR texture compression. 14 роки тому
  Chris Culy 3f71dec55c Reimplemented the collision listener mechanism (old mechanism had a huge inefficiency). 14 роки тому