Historique des commits

Auteur SHA1 Message Date
  Steve Grenier 2e7fcf3ca1 Added 64-bit Windows support. il y a 13 ans
  setaylor 430c002ca4 Updated Bundle::getObjectId() to be consistent with other id getters. il y a 13 ans
  Steve Grenier 9b7650fd7b Added new Logger class to handle info, warning and error logging throughout the framework. il y a 13 ans
  Adam Blake bf5037eec6 Removed LAYOUT_SCROLL from Layout::Type enumeration as all containers can now scroll, not depending on layout type. il y a 13 ans
  setaylor b251d0ded3 Removed PhysicsCharacter public dependencies on btActionInterface. il y a 13 ans
  setaylor 9e246bae10 Changes to gesture interfaces. il y a 13 ans
  setaylor 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. il y a 13 ans
  setaylor 7e3cebc40e Added lua generated files for Gesture support. il y a 13 ans
  setaylor c0e67fd388 API Changes to Gamepad, Game and Platform for Gamepad API. il y a 13 ans
  Darryl Gough 64c6f19902 Renamed gameplay::printError to gameplay::print. il y a 13 ans
  Chris Culy 20afed09b8 Added support for users to generate Lua script bindings for their own classes (with integration into gameplay). il y a 13 ans
  Chris Culy 44910120f4 Fixes and clean up for ScriptTarget. il y a 13 ans
  Chris Culy 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). il y a 13 ans
  Kieran Cunney e19ff11737 Refactors AnimationClip::Listener::DEFAULT to AnimationClip::Listener::TIME. il y a 13 ans
  Chris Culy fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. il y a 13 ans
  Steve Grenier bfc29ef1a6 Regenerated API docs and script bindings for AI classes. il y a 13 ans
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). il y a 13 ans
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. il y a 13 ans
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). il y a 13 ans
  Chris Culy 29099b6987 Fix for enumerations in Lua scripts so that passing enums from C++ to Lua works properly. il y a 13 ans
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. il y a 13 ans
  Chris Culy 0b21c11ac0 Scripting support update. il y a 13 ans
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. il y a 13 ans