提交历史

作者 SHA1 备注 提交日期
  seanpaultaylor e1164a4056 Add initial/incompleted Linux platform support and CMake support 13 年之前
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 年之前
  Darryl Gough 4e3640edeb Fixed assertion in Curve where a curve with one key frame failed the assertion. 13 年之前
  Kieran Cunney 7efd39d479 Fixes Issue #402. 13 年之前
  Kieran Cunney d14e9bb78e Fixed framecount in boy.animation. 13 年之前
  setaylor 993a49e2b1 Updated .scene and .material files for updated boy. 13 年之前
  Kieran Cunney 79724a7ee4 Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value. 13 年之前
  Darryl Gough 6027ec45db Removed CurveRef. 13 年之前
  Kieran Cunney 3d78ad1c1b Fixes bug in animation blending. 14 年之前
  Kieran Cunney 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 年之前
  Kieran Cunney 6bb482905c Removes support for multiple quaternion offsets in the Curve.cpp 14 年之前
  Kieran Cunney 194470ddf8 Fixes bug in evaluate() when interpolation type is SMOOTH, STEP or LINEAR 14 年之前
  Kieran Cunney fea5e09cde Merge branch 'next-kcunney' of https://github.com/blackberry-gaming/GamePlay into next-kcunney 14 年之前
  Serge Ivanov b699884c8e Fixes order of operation errors in interpolation types. 14 年之前
  Kieran Cunney 07789cc7be Removed C4067 Warnings 14 年之前
  Kieran Cunney 0a4dab7615 Committing animations changes to support more interpolation types to next-kcunney so Serge can test them. 14 年之前
  Steve Grenier d095cefffc Fixed syntax and compile errors on Mac. 14 年之前
  Steve Grenier 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 年之前
  Steve Grenier ed302ac4f5 Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes. 14 年之前
  Steve Grenier c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 年之前
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 年之前
  Steve Grenier caf7b1b1a3 Adding support for rough bounding volume computation for skinned meshes. 14 年之前
  Sean Paul Taylor c4b4aac6fd Merging with next 14 年之前
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 年之前
  Sean Paul Taylor f6e0465593 Added Support for MacOSX in gameplay and gameplay samples 14 年之前
  Sean Paul Taylor 4e90a68a9e Added FrameBuffer support. 14 年之前
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 年之前
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 年之前