Sean Paul Taylor
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 lat temu |
Adam Blake
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10e46e0e2e
Fixes depth texture creation as used by DepthStencilBuffer. When calling glTexImage2D, <type> must be UNSIGNED_SHORT or UNSIGNED_INT for a format of DEPTH_COMPONENT. Without this change, INVALID_OPERATION is generated. Fixes #18
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14 lat temu |
Sean Paul Taylor
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65ee2544e0
GamePlay v1.0.1
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14 lat temu |
Sean Paul Taylor
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23328a79fd
This is the group for gaming/gameplay
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14 lat temu |