#ifndef STRINGUTIL_H_ #define STRINGUTIL_H_ namespace gameplay { /** * Returns true if the given string starts with the prefix. */ bool startsWith(const char* str, const char* prefix, bool ignoreCase = true); /** * Returns true if the given string ends with the suffix. */ bool endsWith(const char* str, const char* suffix, bool ignoreCase = true); bool endsWith(const std::string& str, const char* suffix, bool ignoreCase = true); /** * Return true if the strings are equal. Case sensitive. */ bool equals(const std::string& a, const char* b); bool equals(const std::string& a, const std::string& b); /** * Returns true if the strings are equal. Case insensitive. */ bool equalsIgnoreCase(const std::string& a, const char* b); /** * Returns the filename from the given real path. */ std::string getFilenameFromFilePath(const std::string& filepath); std::string getFilenameNoExt(const std::string& filename); } #endif