particle explosion { sprite { path = explosion.png width = 64 height = 64 blending = ADDITIVE animated = true looped = false frameCount = 16 frameRandomOffset = 4 frameDuration = 25 } particleCountMax = 5000 emissionRate = 50 ellipsoid = false orbitPosition = false orbitVelocity = false orbitAcceleration = false sizeStartMin = 5 sizeStartMax = 5 sizeEndMin = 5 sizeEndMax = 5 energyMin = 1000 energyMax = 1200 colorStart = 1, 1, 1, 0.5 colorStartVar = 0, 0, 0, 0 colorEnd = 1, 1, 1, 0 colorEndVar = 0, 0, 0, 0 position = 0, 0, 0 positionVar = 2, 2, 2 velocity = 0, 0, 0 velocityVar = 6, 6, 6 acceleration = 0, 0, 0 accelerationVar = 0, 0, 0 rotationPerParticleSpeedMin = -0.5 rotationPerParticleSpeedMax = 0.5 editor { cameraTranslation = 0, 0, 0 cameraZoom = 0, 0, 19 cameraRotation = 0, 0, 0, 0 sizeMax = 5 energyMax = 1500 } }