#include "Base.h" #include "lua_ContainerScroll.h" namespace gameplay { static const char* enumStringEmpty = ""; static const char* luaEnumString_ContainerScroll_SCROLL_NONE = "SCROLL_NONE"; static const char* luaEnumString_ContainerScroll_SCROLL_HORIZONTAL = "SCROLL_HORIZONTAL"; static const char* luaEnumString_ContainerScroll_SCROLL_VERTICAL = "SCROLL_VERTICAL"; static const char* luaEnumString_ContainerScroll_SCROLL_BOTH = "SCROLL_BOTH"; Container::Scroll lua_enumFromString_ContainerScroll(const char* s) { if (strcmp(s, luaEnumString_ContainerScroll_SCROLL_NONE) == 0) return Container::SCROLL_NONE; if (strcmp(s, luaEnumString_ContainerScroll_SCROLL_HORIZONTAL) == 0) return Container::SCROLL_HORIZONTAL; if (strcmp(s, luaEnumString_ContainerScroll_SCROLL_VERTICAL) == 0) return Container::SCROLL_VERTICAL; if (strcmp(s, luaEnumString_ContainerScroll_SCROLL_BOTH) == 0) return Container::SCROLL_BOTH; GP_ERROR("Invalid enumeration value '%s' for enumeration Container::Scroll.", s); return Container::SCROLL_NONE; } const char* lua_stringFromEnum_ContainerScroll(Container::Scroll e) { if (e == Container::SCROLL_NONE) return luaEnumString_ContainerScroll_SCROLL_NONE; if (e == Container::SCROLL_HORIZONTAL) return luaEnumString_ContainerScroll_SCROLL_HORIZONTAL; if (e == Container::SCROLL_VERTICAL) return luaEnumString_ContainerScroll_SCROLL_VERTICAL; if (e == Container::SCROLL_BOTH) return luaEnumString_ContainerScroll_SCROLL_BOTH; GP_ERROR("Invalid enumeration value '%d' for enumeration Container::Scroll.", e); return enumStringEmpty; } }