#ifndef TEXTBOX_H_ #define TEXTBOX_H_ #include "Base.h" #include "Label.h" #include "Theme.h" #include "Keyboard.h" namespace gameplay { /** * An editable text label. Tap or click within the text box to bring up the * virtual keyboard. * * Listeners can listen for a TEXT_CHANGED event, and then query the text box * for the last keypress it received. * * The following properties are available for text boxes: * * label