aliases { backboard = res/atc/backboard.dds basketball = res/atc/basketball.dds basketballnet = res/atc/basketballnet.dds book = res/atc/book.dds bookshelf = res/atc/bookshelf.dds character = res/atc/boy.dds decals = res/atc/decals.dds door = res/atc/door.dds doorframe = res/atc/doorframe.dds easel = res/atc/easel.dds floor = res/atc/floor.dds floortiles = res/atc/floortiles.dds gamepad = res/atc/gamepad.dds playtable = res/atc/playtable.dds shadow = res/atc/shadow.dds storageorganizer = res/atc/storageorganizer.dds tableleg1 = res/atc/tableleg1.dds tableleg2 = res/atc/tableleg2.dds tableleg3 = res/atc/tableleg3.dds tableleg4 = res/atc/tableleg4.dds tabletop = res/atc/tabletop.dds tiles = res/atc/tiles.dds tilesn = res/atc/tilesn.dds toybox = res/atc/toybox.dds walleast = res/atc/walleast.dds wallnorth = res/atc/wallnorth.dds walloverhang = res/atc/walloverhang.dds wallsouth = res/atc/wallsouth.dds wallwest = res/atc/wallwest.dds windowledge = res/atc/windowledge.dds wood = res/atc/wood.dds woodn = res/atc/woodn.dds } gamepads { form = res/common/gamepad.form }