aliases { backboard = res/pvrtc/backboard.pvr basketball = res/pvrtc/basketball.pvr basketballnet = res/pvrtc/basketballnet.pvr book = res/pvrtc/book.pvr bookshelf = res/pvrtc/bookshelf.pvr character = res/pvrtc/boy.pvr decals = res/pvrtc/decals.pvr door = res/pvrtc/door.pvr doorframe = res/pvrtc/doorframe.pvr easel = res/pvrtc/easel.pvr floor = res/pvrtc/floor.pvr floortiles = res/pvrtc/floortiles.pvr gamepad = res/pvrtc/gamepad.pvr playtable = res/pvrtc/playtable.pvr shadow = res/pvrtc/shadow.pvr storageorganizer = res/pvrtc/storageorganizer.pvr tableleg1 = res/pvrtc/tableleg1.pvr tableleg2 = res/pvrtc/tableleg2.pvr tableleg3 = res/pvrtc/tableleg3.pvr tableleg4 = res/pvrtc/tableleg4.pvr tabletop = res/pvrtc/tabletop.pvr tiles = res/pvrtc/tiles.pvr tilesn = res/pvrtc/tilesn.pvr toybox = res/pvrtc/toybox.pvr walleast = res/pvrtc/walleast.pvr wallnorth = res/pvrtc/wallnorth.pvr walloverhang = res/pvrtc/walloverhang.pvr wallsouth = res/pvrtc/wallsouth.pvr wallwest = res/pvrtc/wallwest.pvr windowledge = res/pvrtc/windowledge.pvr wood = res/pvrtc/wood.pvr woodn = res/pvrtc/woodn.pvr } gamepads { form = res/common/gamepad.form }