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- scene
- {
- path = res/common/physics.gpb
-
- node duck
- {
- url = res/common/duck.gpb#duck
- material = res/common/duck.material
- translate = -4, 5, 0
- rotate = 0.0, 1.0, 0.0, 180
- collisionObject = res/common/physics.physics#duck
- }
-
- node floor
- {
- material = res/common/physics.material#floor
- collisionObject = res/common/physics.physics#staticBox
- }
-
- node wall01
- {
- material = res/common/physics.material#floor
- collisionObject = res/common/physics.physics#staticBox
- }
-
- node wall02
- {
- material = res/common/physics.material#floor
- collisionObject = res/common/physics.physics#staticBox
- }
-
- node wall03
- {
- material = res/common/physics.material#floor
- collisionObject = res/common/physics.physics#staticBox
- }
-
- node wall04
- {
- material = res/common/physics.material#floor
- collisionObject = res/common/physics.physics#staticBox
- }
-
- node box
- {
- material = res/common/physics.material#green
- collisionObject = res/common/physics.physics#box
- }
-
- node sphere
- {
- material = res/common/physics.material#red
- collisionObject = res/common/physics.physics#ball
- }
-
- node capsule
- {
- material = res/common/physics.material#blue
- collisionObject = res/common/physics.physics#capsule
- }
-
- physics
- {
- gravity = 0.0, -9.8, 0.0
- }
- }
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